Suggestion for fixing Item Looting in Kingdoms of Amalur: Reckoning
>> Tuesday, June 19, 2012
Suggestion for fixing Item Looting in Kingdoms of Amalur: Reckoning
Hello I am playing demo game and I have played and completed the level 40. While playing this game these game I have found issue with looting system and I think the looting system should improved. The fact is we get almost all items randomly and sometime this could be some junk items. I had fun with managing to find great items. So what you all think on looting system on this game. Comment here.
#2
02-03-2012
Enos
Member
Join Date: Nov 2010
Posts: 1,609
Re: Suggestion for fixing Item Looting in Kingdoms of Amalur: Reckoning
The list of items that could be made through blacksmithing not good but alas it does not even tell you one useful item you can craft with blacksmithing, very disappointed that it has almost no explanations about where good unique weapons can be found, really just very disappointed in this guide nothing much in it you could not figure out just by playing the game, only use will get out of this guide is tracking down lorestones.
#3
02-03-2012
Shikamaru Nara
Member
Join Date: Mar 2011
Posts: 1,664
Re: Suggestion for fixing Item Looting in Kingdoms of Amalur: Reckoning
I was very excited... I even pre-ordered. However, while it was worth the money spent, it does get kind of horrible slightly after the midpoint. Even on hard, I am far too powerful, did you expect people to not be optimal, and craft? It's really getting quite boring, there is little hope of finding any treasure better than what I have, and nothing is really a challenge, add to the fact that when you get caught stealing something they just fine you and don't take away your items. That just turns all the stealthy thievery quests into quests to go buy the item from the guards. This game really needed more balancing.
#4
02-03-2012
Badmannah
Member
Join Date: Mar 2011
Posts: 1,612
Re: Suggestion for fixing Item Looting in Kingdoms of Amalur: Reckoning
What they should have included is an extra large backpack to increase our item limit. Anything that is truly a junk item and has no usable purpose or text or lore to it should go straight to junk like in DragonAge2.
#5
05-03-2012
Orochimaru
Member
Join Date: Mar 2011
Posts: 1,468
Re: Suggestion for fixing Item Looting in Kingdoms of Amalur: Reckoning
Very well balanced item creation is easy and well done. Combat is exceptionally smooth and versatile. Longed in class choices but minor setback. All the missions even the side quest one are like their possess mini plot line. Remarkable game all around. Absolutely comparable to fable apart from the plot line is way more in depth and nearer to skyrims plot line. As far as complexity it’s been nice to just zone out and play.
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